GTA V: No one does open world quite like Rockstar

Image belongs to Rockstar

Image belongs to Rockstar

This review has been a long time coming, but what with Simul-Tober (the month of post swapping with UWG contributors I took part in), I didn’t really get a chance to slip this one in. So here it is! The GTA V review that you probably haven’t been waiting for, because a) you’ve probably already played it and b) you’ve probably already read a thousand and one reviews of it already. Hopefully though, I can still keep this interesting for you. So. I’ve confessed this before and I’ll confess it again. I never really played much GTA at all. I did get somewhat into GTA IV and then sort of just got distracted and never finished it. I didn’t really have anything against it, it just never really hooked me in. Perhaps I just never really gave it a chance. With all the hype surrounding GTA V before it came out, I decided to really give it a shot this time to see what all the fuss is about. What I found is that GTA V is exactly what I want out of an open world game. It’s massive in size and scope and actually has activities to match it. It’s not just empty space to traverse with the occasional repetitive side mission or activity to keep you occupied for a bit. Los Santos is rich and detailed and feels as real as any game city has ever felt. That’s not to say the game didn’t have its flaws, but it’s still one of the games I’ve enjoyed most this year and that’s really saying something considering this year’s slew of awesome games. I obviously can’t really compare GTA V with any of the previous games, but I can tell you that on its own, it certainly knocked my metaphorical socks off. Continue reading