Note: If anyone was wondering where I’ve been the last two weeks (if you don’t follow me on Twitter), I was at the Develop conference in Brighton, so between meetings, award ceremonies, parties and after parties that didn’t leave a lot of time to write a post. Then last week… well it’s a long story, but I’m back now!
Or the good. Or anyone really. I recently finished Season 2 Episode 3 of Telltale’s massively popular zombie adventure game, which was based on the comic books of the same name. And you should probably know by now that there are few developers I trust as much as these guys to put out quality content every time. They definitely did not disappoint this time. Once again, please don’t read this until you’ve played the previous episodes, because there will be spoilers – huge ones!
Having been to a few trade shows like E3 and GDC the thing that really struck me was the number of consumers or at least people only loosely tied to the industry there were in attendance. I usually found this out from either talking to people or… to be honest, it’s pretty obvious. The few people in cosplay or getting really rowdy are probably not necessarily there for work. I have no issue with this of course. I mean, if you want to go and enjoy yourself, then go for it! In fact I kind of miss going to consumer conventions like the MCM Expo in London, which I used to attend twice a year, because of the atmosphere and amazing people who would turn up. Trade shows aren’t like that. Yet I’ve heard a lot of non-industry people talking about how they would do anything to go to E3 and I’m not sure if they’re just setting themselves up for disappointment. I’m not saying don’t go, but I’d like to explain some of my experiences of shows like E3 and you can make up your own mind if it’s something you want to spend your cash on. My focus here is mainly on E3 as that seems to be the one that most people want to attend, but it applies equally to other trade shows. Continue reading
This week I have an important announcement to make about the future of the channel. Also, Grumbl3dook has fat fingers.
Rather embarrassingly it’s taken over 20 years to get around to playing any of the Monkey Island point and click adventure games. To be fair though, the first entry to this series was released in 1990, the year after I was born and the gaming bug didn’t hit me for several years yet. The more I heard about the series though and it was overwhelmingly positive, I knew I had to play at some point (even if just to prevent further incurring the wrath of people who seem to think that all gamers have to have played all the classic games in existence). Then of course, it ended up sitting on my ‘to play’ list for god knows how long. The thing about older games is that when you want to go back to play them, whether you loved them as a kid or not, is that sometimes it can be a pretty disappointing experience. That doesn’t necessarily mean that the game wasn’t excellent in its own right or that it wasn’t an important entry in the history of gaming, but the truth is that many games just don’t age well. In fact games that you used to think were good might actually find to be pretty much unplayable when you go back to it decades after the fact. The Secret of Monkey Island by Lucasfilm Games (as LucasArts was formerly known as), however, is not such a game. In fact, it really was love at first click. I might even venture that it’s now one of my top 5 favourite games of all time. Not bad for a game almost as old as myself. Continue reading
Well we had a good run, but the best thing about Antichamber is that it has given us tantalizing hints to a deep and thoroughly developed story. Tonight, we finally put those pieces together!
This is truly it friends! We’ve come a long way, and only a little bit more mind-bending to go…
As we battle our way through (what we assume to be) the final puzzle, every trick we’ve learned so far is needed, and that weird black… thing… is watching us…