This is probably the last time I’ll post on this topic for a while, because I’m getting a liiiiittle sick of the topic, but I figured I should update you guys on my thoughts on Microsoft’s shock reversal of their used games and DRM policies I was discussing last time. I’m still neither a Sony or Microsoft fangirl, although I have pretty much always been more of an Xbox fan this generation. I’m choosing my console solely on what I want out of it and I don’t think there are really any right or wrong answers here. These are just my personal views on that matter, you may totally disagree with me and that’s cool too!
In this generation of consoles, I’ve always been a bit more of an Xbox fan, but I have to say, my heart is pretty much set on the PS4 this time around. I don’t think I feel as strongly about this issue as a lot of people (I really wouldn’t consider myself a fangirl of either company really) and I have nothing against Microsoft at all, but it’s their policies that really got to me in the end. I think a lot of Xbox One’s unpopularity at the moment comes down to a failure of strategy/marketing their product and of Sony really stepping up the game and really listening to what their fans want. I accept that at least a large part of Sony’s success at E3 and in the console war so far is that they’re much better at PR. There’s no denying now that they know how to throw a kick ass conference that’s full of noise and colour and pretty images. If that were all it came down to, I probably would have picked the Xbox One, however that’s not the case. There’s nothing inherently wrong with the Xbox One as a gaming console. In fact, in terms of hardware, it’s pretty similar to the PS4 and when I first learned what the Xbox One’s capabilities were I was somewhat intrigued, even if I didn’t really care all the much about the social functions (I’m not a particularly social gamer) or about their focus on entertainment. I thought those were still interesting features and would be nice additions to a gaming console. Watching the conference, although I did cringe at how oblivious the people at Microsoft were at how they were coming across, there were quite a few exclusives that I really wanted to check out.
Ok, so let me just start this off by saying that I am equal parts unreasonably excited and cautious about this. After all, what kind of Star Trek and video games fan could see the words ‘Holodeck’ and ‘Xbox 720’ in the same headline and not need a minute (or a day or so) to compose themselves? So what is this proclaimed ‘Holodeck’ technology patented by Microsoft in September of last year and introduced to the world in a proof-of-concept video at CES 2013 a few days ago? Is it really the Holodeck from Star Trek? Of course not. Is it still friggin’ awesome? Yes.
The IllumiRoom is intended to create a more immersive gaming experience by extending the image on your TV screen and projecting it onto the room around you, essentially turning your whole room into your game space. To do this the Kinect is used for mapping and video projectors do the rest. In the words of Microsoft, IllumiRoom
“can change the appearance of the room, induce apparent motion, extend the field of view, and enable entirely new game experiences.”
How it actually works in practice sort of defies explanation, so check out the video below and prepare to weep happy tears: