Borderlands 2: The single-player experience

So the plan was to review Gearbox’s ‘Borderlands 2’ as a co-op experience. The plan was that I would play through the whole thing by myself, all of the missions and then when I had finished it, I would go back and play it co-op. Wow. Yeah. That’s not going to happen for a while. I ended up playing the game for about two weeks and fairly intensively at times. Sure I’m definitely somewhat of a completionist, but it’s still a looooong game, especially when you’re playing by yourself. It’s also an intense experience that I will need a bit of a break from before jumping back into it at some point with another character. I played as Sal, but all of the characters, there were four in the main game plus one added by DLC, were awesome. There was Sal the gunzerker, Axton the commando, Maya the siren and Zero the assassin. Like the first ‘Borderlands’ (which I haven’t played, so I can’t compare) it’s a first person shooter with some RPG elements, although there’s much debate (as usual). I can only talk about this game from my personal perspective, from having played one of the four characters and only on single-player and not having played the first game (I was told that 2 was significantly better and to just play that one and I certainly didn’t have any problems story-wise just jumping right in), but as it stands, I think the game was absolutely incredible. I may even have to update my favourite games list when I round it out to my top 10, because yes, it deserves its place there. I won’t say it’s a perfect game and there were definitely some downsides to playing it all by my lonesome (which I’ll discuss in some detail), but overall, I was blown away by this game. 

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